Jack Stenner is an artist who utilizes techniques from ubiquitous and physical computing, game technologies, and experimental software to create conceptual work often taking forms such as installation, network practices, or experimental video. He is an Assistant Professor of Art + Technology at the University of Florida. His work addresses issues related to our socio-culturally constructed "reality." He is interested in the forms and means with which ideology is embedded, particularly how meaning is manipulated and transcoded in "place." To this end, his work explores the construction of a "hybrid subject"; a subject neither entirely human nor machinic. Using electronic media he seeks to create experiences that encourage us to reconsider what we think we know about our world and imagine an alternative utopia.
Patrick LeMieux is an artist and Ph.D. student in the Department of Art, Art History, and Visual Studies at Duke University. His artwork, scholarship, and teaching focus on the ethics of viewership, alternative histories of art, and critical game design. Inspired by those puzzles, puns, riddles, and games employed by artists throughout the twentieth century, LeMieux builds "art games" featuring monochromatic mechanics, inﬁnite inactivity, and simulated silence. He has exhibited artwork in the Tampa Museum of Art, Tallahassee Museum of Fine Arts, and the Samuel P. Harn Museum of Art and his publications are forthcoming in Digital Humanities Quarterly, Electronic Book Review, and the Leonardo Electronic Almanac.